Saturday, February 7, 2015

GeonAxis Rules

TL;DR: It's basically altruistic multiplayer go with the ability to gamble* if you want. Use your pieces to capture(circle) free space on the board,
More circled space = Good.
Note: GeonAxis is only cooperative and altruistic if you want! By all means if you can take on everyone without cooperating to win more money* then that's up to you.

More Details:
GeonAxis is an encircling game similar to Go. Go rules apply regarding liberties and capturing pieces etc (watch a how to play go video on YouTube, here's one:)

The Game Pot:
There is a game pot or ‘kitty’ similar to poker that is up for grabs, each player puts 10 Geon Credits into the pot at the start of play and holds 10 more Geon Credits to use during the game.

Game Play:
It is round based, rather than turn based with all players placing one piece each on the Game Board Tile (within the face of the hexagons rather than on the intersecting lines, so it's different to Go in this respect). Pieces are placed at the same time within a set period of time. You may place a piece anywhere on the board so long as there is a free space next to the piece (or the unit aka a group of same coloured pieces that are all connected --- just like in go). If you dont move within the set round time you lose that turn. Each player has the ability to pause the game up to a maximum amount of time decided upon by all players at the start of the game (default is five minutes, for toilet breaks etc).
(First in best dressed will solve most disputes, for more serious disputes all players who don't move somewhere else within the turn time period lose their turn and can't play in the disputed space next round either.)

Each player has one Game Board Tile that they may play as their turn (instead of playing a coloured piece) connecting to another Game Board Tile (within the black line guides on the table) to extend the play area of the game. It is not compulsory to play a Game Board Tile.

Co-operative Play and challengers:

Thursday, February 5, 2015

GeonAxis Game Title

GeonAxis was named because of the pattern recognition aspects in Biederman's Recognition-by-components theory. http://en.wikipedia.org/wiki/Geon_(psychology)

Also the term geon (for geological eon) refers to large geologic time intervals. Geologists traditionally subdivide Earth history into a hierarchy of named intervals: eons, eras, periods, etc. (e.g. Jurassic Period of the Mesozoic Era). http://en.wikipedia.org/wiki/Geon_%28geology%29

The last inspiration for the word Geon come from that in theoretical general relativity, a geon is an electromagnetic or gravitational wave which is held together in a confined region by the gravitational attraction of its own field energy. http://en.wikipedia.org/wiki/Geon_(physics)

The term axis refers to the fact that the game can be played on a hextiled sphere that would spin on its axis representing a world domination style game with a spherical game board. (all hexagon grid with the exception of 12 pentagons to allow spherical tiling).