Saturday, January 16, 2016

Geon Axis Game Board Iterations and Prototypes

Tessellating the Sphere into
hexagons (and 12 pentagons)
Finished Tessellation
Geon Axis was originally meant to be played on a sphere, (the term axis in the name refers to the axis on the globe) with the idea that there are no edges to the board. The Frequency of the iterations could be increased as needed to accommodate any number of players, but prototyping and playing on a physical sphere proved difficult as not all players could see the parts of the board that they wanted at the same time (this wouldn't be a problem as an app).

An old globe was chosen as the board prototype, originally i wanted to use magnets and a 3D printed steel sphere, but this was cost prohibitive and using whiteboard marker on worked fine as shown below.

Printed Geon Axis pre-cut
I then decided on the interlocking hexagon game board design where each player has their own game board that they can choose to play (or not) extending the current game by connecting to the current board.

Paper colour printed Geon Axis
with Interlocking Game Boards
I printed out pieces and board and manually cut them out (I later was informed that there are hexagon hole punches that would have saved me some blisters). The problem with the paper pieces was they were too light and difficult to remove from the board (being hexagons they would interlock moving other pieces all over the board).

3D Printed Geon Axis Hexagon Game Tiles
The latest iteration is a 3D printed Game Board with coloured beads that are played in the gaps the board holds the pieces in place. The tiles interlock perfectly.

Geon Axis Played with 3 Players